• 01 September 2022 (42 messages)
  • I guess that would be simplest solution although I am curious how effective that is. Renaming worked for blender just fine so perhaps it is possible but I think some information is lost this way because for instance, the details such as outlines were not imported properly. (Probably more my lack of know-how than anything else.) Also there is some strange behaviour when it's turned into an avatar in Neos. 😁
  • @malooniac #34440 01:40 AM, 01 Sep 2022
    They always told me I had crazy eyes...
  • @FlameSoulis #34441 01:40 AM, 01 Sep 2022
    I know CATS has some VROID optimizations, and I've heard from past stories that native VROID models tend to... act weird unless you tweak them in advance.
  • @FlameSoulis #34442 01:40 AM, 01 Sep 2022
    oh, that. I've seen that a lot. It's adjustable in the eye manager. Unity uploaded avatars have the maximum angles specified during setup. Neos, uh... well... doesn't do this.
  • Yes I think so, I tried that CATS plug-in last night but I think there are probably more issues with that model than armature. It kind of broke the whole thing down 😁. Nevermind, it's part of learning. However, what is most important is that we identify which parts of the avatar creation process are the most painful, so they can be iterated on in the future. I think some people would appreciate little less steep learning curve and less customisation while others enjoy digging deep in scripting and all that jazz. I love Neos for that reason. It's like this Swiss knife of VR 😁
  • aaaah okay, that makes sense. Thanks!
  • @Otteroo ↶ Reply to #34440 #34445 02:40 AM, 01 Sep 2022
    "Look at me, with your special eyes!"
  • 😁
  • @malooniac #34447 04:07 AM, 01 Sep 2022
    Some stuff to ponder..I have been watching the latest video of Thrill. https://www.youtube.com/watch?v=N5DVE0Wq94E . At the end he talks about "metaverse hype" and I was wondering if you guys feel the same way. Is the term "metaverse" overused? Do you think that it has gotten bad connotations? I often avoid it when explaining to people what Neos is.

    I think we have this habit as humans... labelling things, which is necessary for us to make sense to the environment we live in, but also can be limiting as once there is a label, you lock yourself into some sort of definition and things are not fluid anymore. And there are expectations and assumptions.
    Meta is Crashing and Burning (at the WORST possible time)

    Hello and welcome to TUESDAY NEWSDAY! Your number one resource for the entire week's worth of VR news! Today I will talk about the recent weird things Meta and Oculus have been doing regaridng Horizon- including the internet's terrible reception.. but not everything is doom and gloom! New VR headsets are on their way from Meta themselves, Pico, Playstation (PSVR2) and possibly Apple! Lots of exciting stuff coming this next few weeks GIVEAWAY LINKS: Giveaway: https://bit.ly/3vyG90k Discord: Discord.gg/Thrill

  • @malooniac #34448 04:09 AM, 01 Sep 2022
    But fortunately Neos has been around way before metaverse was marketed to us as "the next big thing" and I am confident that it will withstand the pressure of this label - because it has value for users.
    People go into great lenghts of learning how to work with Neos, because even though it can be overwhelming, they see the value.
  • @FlameSoulis #34449 04:09 AM, 01 Sep 2022
    hmm....
  • @Gunnar_0 #34450 04:10 AM, 01 Sep 2022
    Oh the term is definitely overused, although I feel like it is has been calming down as its value has become...less interesting I suppose. Oversaturated term doesn't mean much anymore for marketing
  • @malooniac #34451 04:12 AM, 01 Sep 2022
    Yes I totally agree. I think the wave of wanna-be metaverses where people promise everything and nothing is hopefully over.
  • @Gunnar_0 #34452 04:14 AM, 01 Sep 2022
    I think Neos has plenty of development timeline ahead of it to just kinda see past the term. Maybe in the future the word can be used sanely again to describe Neos
  • Or maybe in the future it will be Neos to describe metaverse😉
  • @FlameSoulis #34454 04:16 AM, 01 Sep 2022
    Here's my take on it, being the oldie I am with "the metaverse," is that no one has it figured out. Like, no one. Part of it is because that's like saying that Google, Amazon, and other website services are somehow the world wide web.
    When I have envisioned the metaverse, back when I was compiling clients to early access back in 2016 (in Fedora Linux because the Windows build was terrible), I always viewed it as an agreed upon protocol between everyone. The idea being that if I laser onto an entity, be it in Desktop, VR, or by action caused by some other device, that the message is sent to a system and acted upon in events as scripted by the connected service. Objects that are sent for displaying are all following an agreed upon format (GLTF) and the textures are follow ups to the old W3's standard (JPG,GIF,PNG,etc.) but also ones meant to further compliment the systems we have now (KTX).
  • @FlameSoulis #34455 04:18 AM, 01 Sep 2022
    Right now, when I spin up a web server, I can choose from Nginx, Apache, or just flat out code my own. As long as I speak HTTP at minimum, then I can assume any web browser who speaks the same protocol can talk with my server. Any client who speaks HTTP can speak with any web server as well. As such, we have not one web browser, but many. Chrome, Edge, Mozilla, Brave, and even just the ability to render the page in plain text with Lynx, means that transfer of information is in agreement with everyone.
  • @Gunnar_0 #34456 04:20 AM, 01 Sep 2022
    From the technical term, I'd have to agree that Neos is not a metaverse either. Even Neos has to rely on other services to run. I do wonder what the extreme future plans of neos are, if it ever will become some sort of decentralized tool. (Which right now I'd say it never will, buuuut I don't know that)
  • @Gunnar_0 #34457 04:23 AM, 01 Sep 2022
    I suppose the Neos engine is built to be modular
  • @FlameSoulis #34458 04:25 AM, 01 Sep 2022
    More or less. Even Second Life cannot hold that title, despite being open source. Just releasing the source code doesn't magically mean you are now an open protocol. Explanations, deep dives on how packets work, the API of what makes a system function are all critical.
    Not to mention, the implications of security. Currently, only certain pieces of identity data can be sent to servers. As the 'metaverse' seems to be commonly envisioned, the communication is more bidirectional than just a one way 'here's your web page'. Walk around in any platform, and your actions get sent back to then be relayed to others. The more sensors we attach, the more data we give, and this is broadcasted data. We freak out now when so much as a geolocation is given out, but now imagine our exact movements, facial expressions, and all that are technically all out there, and for anyone to collect.
  • @Floximo #34459 04:31 AM, 01 Sep 2022
    All true, but from all VR softwares i tried, neos comes the closest to "do whatever you like with it". You can mod it with pure c#, you can even go online on the public servers with added binaries (you have to make sure it doesn't desyncs, that on you), you can even completly change how it works and open it with an own service server OR even simply local without any internet service attached
  • @Floximo #34460 04:32 AM, 01 Sep 2022
    The wiki even gives you help for making "your own vr experience" with it
  • @Floximo #34461 04:33 AM, 01 Sep 2022
    unconnected to the neos servers/world
  • @FlameSoulis #34462 04:33 AM, 01 Sep 2022
    I'm... not sure I can exactly delve into my background with that, but put simply: Seen it before, and while true, that isn't enough.
  • @Floximo #34463 04:33 AM, 01 Sep 2022
    like a learning environment for schools in a local, closed network
  • Yes I agree it's an absolutely terrifying idea. I've seen Phillip Rosedale mention it a lot in his latest interviews, too. Imagine how smart the metaverse advertising will get, if we allow it.
    You'll have no idea what's genuine and what's being served to you by algorithms and AI. Decentralisation is important. But I would argue that complete 100% decentralisation is also not achievable. It's like all the current DAOs of the world. We know that the system we currently have is not good enough but do I think that putting everyhing on blockchain and making every single aspect of our existence decentralised? No. We are still figuring it out. The same way I don't think we can have an accurate picture of what will become of "metaverse"
  • Reminds me heavily of back when there he discussed towards having your movements recorded and sort of 'averaged' out, so that when in Desktop mode or a non-VR system, your 'body' movements were faked to help create a unique animation set, specific to yourself.
  • @malooniac #34466 04:36 AM, 01 Sep 2022
    But for sure it's all about interoperability. I think that is what you are getting at here. It needs to be all interconnected. We need to be able to access our virtual content from anywhere, anytime. Until then it's not a real metaverse.
  • Yes I think that is the one I watched too. And where he also talks about aesthetic in virtual reality no? About how most of people prefer the "average looking avatars" and they find them most attractive/beauriful in comparison with something unique and specific. That is going to totally mess with our sense of body image.
  • @FlameSoulis #34468 04:41 AM, 01 Sep 2022
    that must have been back during the times he was going to Siggraph, but I only 'watched' one, and that was because I was in the audience. The other times I just talked to him directly about it in-world or on Slack
  • @FlameSoulis #34469 04:43 AM, 01 Sep 2022
    I can't honestly put my finger on the year, though. It could have been around early 2018 or late 2017. It was around the time when a cloud based voice transcription service was being tinkered with, and thus the discussion on AI systems and how they can be integrated came up
  • True, but I could see others seeing an opportunity here of creating a similar project but with much easier adoption curve. Like giving an opportunity to program using already popular coding languages
  • @2102015927 #34471 09:53 AM, 01 Sep 2022
    As Neos is gridlocked regards to development while gaining popularity, this risk increases
  • @FlameSoulis #34472 10:18 AM, 01 Sep 2022
    I know a group is trying to bring back a platform that used javascript as its scripting language, but being similar and being actually used aren't the same.
  • @tprstly #34473 10:32 AM, 01 Sep 2022
    If a platform doesn't support WASM or USD I think in the future it's pretty much sunk
  • Javascript would be great addition to Neos as well, just turn it into logix in the end
  • @tizzers #34475 07:05 PM, 01 Sep 2022
    None
  • @VulpinePrime #34476 07:56 PM, 01 Sep 2022
    Logix is cool, but it definitely has room for improvement. Readability could be increased just by having nodes lock to a 2d plane.
  • @Gunnar_0 #34477 07:58 PM, 01 Sep 2022
    Id like some native tools for sorting/grabbing/organizating logix as well.
    Eventually
  • @SamH100 ↶ Reply to #34476 #34478 08:09 PM, 01 Sep 2022
    Redprint
  • @IraIrick #34480 11:11 PM, 01 Sep 2022
    The red print tip will also do box selection, rotation and comments.
  • @IraIrick #34481 11:12 PM, 01 Sep 2022
    Normalize commenting LogiX IMHO :3
  • 02 September 2022 (16 messages)
  • In some sense, other node based visual programming systems already offer this
    https://imgur.com/3M7SAMp
    Link

    Post with 0 votes and 1 views.

  • @ProbablePrime #34483 12:09 AM, 02 Sep 2022
    Make sure you're keeping in mind that Logix in its current state isn't finished.

    I've seen some users say Logix should be removed because it doesn't have xyz, when it just isn't finished. There's a difference between "We need a replacement because Logix is bad" and "We'd like alternative languages"
  • @FlameSoulis #34484 12:12 AM, 02 Sep 2022
    For me, I'd prefer to keep Logix, but I can see lateral ways to improve it, while keeping its intended spirit, if you will. So far, any limitations I've run into are strictly with the platform itself, and only because others have made the task less tedius. However, those haven't really stopped me from doing the usual "Just work around it" solution
  • @FlameSoulis #34485 12:13 AM, 02 Sep 2022
    I'm used to working with limited features and making the most of it. In some regards, I almost say that's what has caused such discord with some creators, who grew up with every paint color available, but not realizing people have mixed their own colors forever and find the task inconvenient when presented as the only option.
  • Even on its finished state it would be great to offer other languages that can be written and compile to logix
  • @ProbablePrime #34487 05:11 AM, 02 Sep 2022
    exactly my point
  • Home assistant?
  • Yes
  • Do you know node Red good? I need help with a Projekt.
  • @FlameSoulis #34491 08:45 PM, 02 Sep 2022
    A small amount. Enough to more easily handle my automations.
  • Maby you can help i want to try Sendung the data/worldcolor1 with websoket to my nod Red, the websoket is not the problem but my problem is to covert the incoming stream to colors for lamps
  • @FlameSoulis #34493 09:33 PM, 02 Sep 2022
    Hmm.. I'll look into it. Depends on how the RGB lights work, but I have some strips connected, so I can figure it out after the funeral service I am going to
  • @Der_TJ_Telegram #34494 09:34 PM, 02 Sep 2022
    Yes of course, take your time. I am using wled a lot
  • @1784796942 #34495 10:56 PM, 02 Sep 2022
    None
  • @5689209193 #34496 10:57 PM, 02 Sep 2022
    None
  • @5689209193 #34498 10:57 PM, 02 Sep 2022
    contract
  • 03 September 2022 (3 messages)
  • @FlameSoulis #34499 12:14 AM, 03 Sep 2022
    ?
  • @5376264217 #34501 03:14 PM, 03 Sep 2022
    None
  • @ralloyd33 #34502 05:48 PM, 03 Sep 2022
    None
  • 04 September 2022 (3 messages)
  • @Hualili2022 #34504 07:11 AM, 04 Sep 2022
    does the mediation or lawsuit begin ?
  • Hi Hualili!

    If you are referring to the current dispute, when we have an update, we'll share it via all our official channels. ☺️

    In the meantime, we hope that you enjoy Neos. And if you have any platform/NCR related comments I’m sure people here or on Discord will be happy to chat ☺️
  • @jellyosaurus #34506 02:08 PM, 04 Sep 2022
    Lol
  • 05 September 2022 (5 messages)
  • @Conicaw #34507 05:29 AM, 05 Sep 2022
    None
  • @malooniac #34508 07:13 AM, 05 Sep 2022
    Hello all. Happy Monday 😊Is anyone looking to go to the TGS next week? https://tgs.nikkeibp.co.jp/tgs/2022/en/ . I think it will be a nice event. I am not able to go (physically) unfortunatelly but I think they also do VR event in a paralel. Might be worth checking out.😊
    HOME | TOKYO GAME SHOW 2022 - 東京ゲームショウ2022

    東京ゲームショウ2022は、さらにグローバルに。世界のどこからでも最新情報にアクセス。出展申込受付中です。

  • @5667197204 #34509 03:24 PM, 05 Sep 2022
    Sounds kool is anybody YouTubing the event.
  • @dynamyte ↶ Reply to #34508 #34510 03:43 PM, 05 Sep 2022
    Oh, cool! Thanks for sharing this, Andrea!
  • Would it be possible to come up with some kind of joint update about where are things heading? Or will the community just have to be patient and wait for what seems like a year or more in total darkness?
  • 06 September 2022 (3 messages)
  • @Sam_aktar #34512 06:10 AM, 06 Sep 2022
    None
  • @Blockchaintechsarun #34513 07:19 AM, 06 Sep 2022
    None
  • @Ced_ddl #34514 08:19 PM, 06 Sep 2022
    None
  • 07 September 2022 (15 messages)
  • @183458482 #34515 08:43 AM, 07 Sep 2022
    None
  • @5335478862 #34516 10:31 AM, 07 Sep 2022
    Is Neos working with Somnium Space behind the scenes? 👀
  • Too much function in the Frooxius game engine for it to be a scam 🙄 come on meow!
  • Karel
  • Don't think so. Pretty much no official mention of it in discord so fairly safe to say no they aren't.
  • @wonfiddy #34520 04:33 PM, 07 Sep 2022
    No point, Somnium Space is a ghost town with barely any users.
  • @wonfiddy #34521 04:33 PM, 07 Sep 2022
    NEOS has 300 users online right now, what do we need Somnium for?
  • @baggioblue #34522 04:41 PM, 07 Sep 2022
    300?
  • @baggioblue #34523 04:41 PM, 07 Sep 2022
    not1000?
  • @Gunnar_0 #34524 04:42 PM, 07 Sep 2022
    ye usually 300-400 daily, weekends boosting that
  • @wonfiddy #34525 04:42 PM, 07 Sep 2022
    Decentraland and Cryptovoxels has less right now.
  • @wonfiddy #34526 04:42 PM, 07 Sep 2022
    a lot of the metaverse space in crypto is still unpopulated, NEOS is booming in comparison.
  • Concurrent user numbers were only that high during the temporary influx after VRChat announced and released EAC. They've gone down but there has been a net gain of users since then.
  • @RucioDonk #34528 05:30 PM, 07 Sep 2022
    I've been told that VRChat users have already found ways around EAC, so anyone who's willing to continue breaking that rule are likely doing so.
  • @FlameSoulis #34529 09:04 PM, 07 Sep 2022
    ...sadly so. I have been getting messaged by friends of mine who don't even want to go near Neos, yet have told me the number of issues on VRChat have gotten very out of control.
  • 08 September 2022 (25 messages)
  • @RGBTalk #34530 05:33 AM, 08 Sep 2022
    Gm
  • @daokey2022 #34531 06:35 AM, 08 Sep 2022
    Gm
  • @tprstly ↶ Reply to #34529 #34532 06:59 AM, 08 Sep 2022
    How come they want to avoid Neos?
  • Varying reasons.

    1) Most friends of mine have potato PCs, so despite owning an HMD, they can't really use Neos.
    2) The ongoing situation has them weary about rejoining.
    3) They want to have their avatars work exactly as it did advertised. This means that the only way to get them to work as such is if I help them out. Problem is that I'm busy enough as is, and they don't exactly know/trust other people.
    4) Due to the rules of the telegram group, I can't really explain #4 as it could be viewed as fud.
  • Another reason to add is that friend circles are anchors, unless the lead of the circle or the majority of the circle wants to switch platforms, users tend to keep to the same platform.
  • @RucioDonk #34536 07:26 AM, 08 Sep 2022
    We saw an influx of folks but I asked if it was just their decision to try Neos or their entire group is trying Neos and many responded that they were by themselves with one or two others - but the majority of their friends were still on VRChat.
  • @RucioDonk #34537 07:29 AM, 08 Sep 2022
    For me, I was on VRChat for about 6 months before another friend said I should try Neos. I had very few people I regularly hung out regularly with on VRChat so my move to Neos was easy for me, but if had a lot of friends on VRChat, I might have never moved to Neos.
  • @RucioDonk #34538 07:30 AM, 08 Sep 2022
    There's also stereotypes of Neos users that all we want to do is build (I mean, they're not wrong..) but there are a lot of VR users that prefer to just consume content and one could easily argue that there's more to consume on VRChat
  • @FlameSoulis #34539 07:34 AM, 08 Sep 2022
    I can agree with those points. It's sadly also what creates a larger chunk of my frustration. It's a cycle that self fulfills itself: less content, so less people. less people, so less content. This occurred before and instead of creating agreements to longer lasting things, most events (of the past elsewhere) were all in regards to 'large cash money' prizes.
  • @FlameSoulis #34540 07:35 AM, 08 Sep 2022
    Even outside of that, a major issue is that bringing avatars into Neos is both easier and harder. It's easy from a generic standpoint, but people who do have avatars usually have them with functions and systems. These don't always translate over well, since some can be platform dependant. In some way, you could see this being an issue in both directions: A neos avatar may have functions VRC can't even fathom, but a VRC avatar might have an easier time adding a specific function than doing the same in Neos.
  • @FlameSoulis #34541 07:36 AM, 08 Sep 2022
    And yes, I know you can do things like JSON loading sorcery with mods for Neos, but that's involving extra steps on top of the extra steps, assuming said extra steps on either side are willing to be followed or even exist.
  • @FlameSoulis #34542 07:38 AM, 08 Sep 2022
    despite (if I remember) Chillout having slightly lower numbers, people can directly port content to it because it's all within the Unity scene editor with just a change in SDK. Neos doesn't have this luxory, and so people aren't just seperated from their friends, but also what some have come to acknowledge as their identity. Even then, they might not have been the ones to setup their avatar in the first place, and thus have no idea where to even start.
  • @FlameSoulis #34543 07:39 AM, 08 Sep 2022
    This happened with both HiFi and Sansar, who tried to appeal to the Second Life crowd to migrate over. People were unwilling to leave SL for better experiences because their avatars and content were locked to their platform of origin. In some way, Neos faces the same issue.
  • @FlameSoulis #34544 07:42 AM, 08 Sep 2022
    Slightly related, but not really: In a recent tweet regarding VRChat avatar ripping (the thing that got my IMs blaring), someone pointed out a fact I actually didn't think about, and that was an observation that many people who were using public avatars were Quest users. While this could be just due to the age demographic, someone pointed out that because the Quest doesn't require a PC, people who are using it might not have a system ready (or willing) to run the Unity editor, and thus cannot upload avatars themselves, even if they can afford them. Different topic, but just a strange observation that makes some sense.
  • @RucioDonk #34545 07:43 AM, 08 Sep 2022
    And the lack of custom shaders.. I've heard how disappointed some users are that their avatar won't look the same as it does in VRChat. I even helped users import avatars that were visually broken because they depended on some bizarre projection shader and going without it would break the character.
  • @tprstly ↶ Reply to #34543 #34546 07:43 AM, 08 Sep 2022
    This is the whole argument for interoperability and possibly why platforms like Ready Player Me have secured so much funding and interest.
  • @tprstly #34547 07:44 AM, 08 Sep 2022
    The more custom a platform becomes the less likely it will appeal if you can move seamlessly across different worlds
  • @tprstly #34548 07:44 AM, 08 Sep 2022
    Can't *
  • @FlameSoulis #34549 07:47 AM, 08 Sep 2022
    I remember RPM from its infancy days. Hell, I fixed the bridging problem when it was on HiFi. It was honestly something they should have fixed, since it was kind of outside the platform's control... but the TLDR was I could get avatars to properly work on it, back when it had the VRC portal and the HiFi portal
  • IN a way, this is also why I don't like many VRC avatars: shaders haven't become an addition to an avatar, but rather a bandaid to bad and sloppy designs. It's like Second Life and normal maps... namely the lack of them being used and everyone worshipping subdivide like it is a new religion. As a result, everything there was mega high poly... and was why porting to Sansar and the like wasn't an option. In a sense, VRC avatars only work in VRC at times because they were made with janky design in mind, rather than a correct workflow.
  • @tprstly #34551 07:50 AM, 08 Sep 2022
    They've just raised about 50m, they have so many brands working with them now.
    My main problem with all these one size fits all solutions is they're all human avatars.
    And avatars need to be where all permissions and personal info is set for portability etc.
    Avatars are your metaverse identity platform, not wallets.
  • @FlameSoulis #34552 07:52 AM, 08 Sep 2022
    In addition, too much of RPM's rigging is... questionable. I get it's automated, but even some things that are done as templates.. like, there shouldn't be these kind of issues. I've had broken wrists and unrigged vertices be the big ones
  • @tprstly #34553 07:52 AM, 08 Sep 2022
    For you and me this is important, for people in marketing who want their Tommy Hilfiger t-shirt to sell to people they don't care.
  • @tprstly #34554 07:53 AM, 08 Sep 2022
    And for investors who are clueless they just see dollar signs when a big brand signs up.
  • @FlameSoulis #34555 07:55 AM, 08 Sep 2022
    sadly so. Which is often a shame, because just a few tweaks and it'd be fixed. I've often considerred looking into 'simple' fixes for RPM avatars, such as detail maps to liven them up, but it's been a mixed bag. It's been a far fall from grace from their earlier years
  • 09 September 2022 (27 messages)
  • @wentworthy9 #34557 06:30 AM, 09 Sep 2022
    None
  • @wentworthy9 #34558 06:30 AM, 09 Sep 2022
    Hi there,who can i contact with business cooperation?
  • @wentworthy9 #34560 06:32 AM, 09 Sep 2022
    Thx
  • @NonnyFreedom #34561 06:32 AM, 09 Sep 2022
    Hi, any business queries should go to hello@neos.com. Many thanks😊
  • @wentworthy9 #34562 06:32 AM, 09 Sep 2022
    Sry i didn't copy that link
  • @NonnyFreedom #34563 06:33 AM, 09 Sep 2022
    Sorry I missed click
  • @malooniac #34564 07:11 AM, 09 Sep 2022
    Very sad to learn this morning that Queen Elizabeth II, has passed away. My condolences are with all of you community members of the United Kingdom. 🖤

    I think regardless of your stand on the monarchy, she was an example of grace, resilience and strength and such an iconic example of leadership for the whole world.
  • @RucioDonk #34567 03:09 PM, 09 Sep 2022
    That's like the 5th time someone mentioned PV with no explanation, what is PV?
  • @RucioDonk #34568 03:09 PM, 09 Sep 2022
    Photovoltaic is the only PV I know
  • @baggioblue #34569 03:11 PM, 09 Sep 2022
    PV?
  • @Ced_ddl ↶ Reply to #34570 #34571 03:25 PM, 09 Sep 2022
    Ah ok ! So @Anonimos333 is not very interested in metaverse things ….
  • @Ced_ddl #34572 03:25 PM, 09 Sep 2022
    😅
  • @RucioDonk #34573 03:52 PM, 09 Sep 2022
    Should we be @'ing Andrea, Karel or Nonny when a mod is needed or nah?
  • @Alex_A_avali #34574 04:21 PM, 09 Sep 2022
    Ah are they talking about usfns Neos server?
  • @Alex_A_avali #34575 04:21 PM, 09 Sep 2022
    The ingame hidden world
  • @Alex_A_avali #34576 04:22 PM, 09 Sep 2022
    Not the discord one that wouldn't make sense
  • @Alex_A_avali #34577 04:26 PM, 09 Sep 2022
    When is the next MMC
  • February 2023
  • @tprstly #34579 04:57 PM, 09 Sep 2022
    I wonder whether distributed computing would ever scale to this?

    https://twitter.com/HermanNarula/status/1568273463517024256?t=9-PoRB42Gxuh-d6vELz-cg&s=19
  • No they wouldn't be, it was just bots/spam
  • @dynamyte ↶ Reply to #34578 #34582 10:47 PM, 09 Sep 2022
    Are these events open for individuals and/or teams? I just saw that acronym for the first time today.
  • There are team size categories, so you are welcome to work by yourself or a large team
  • @dynamyte ↶ Reply to #34583 #34584 10:51 PM, 09 Sep 2022
    Oh, cool! Thank you for explaining!
  • Since the rules aren't hammered out for 2023, that's subject to change but I assume it will be similar to 2022. I recommending joining the Creator Jam discord for MMC info as it becomes available or to ask any additional questions.
  • @RucioDonk #34586 10:52 PM, 09 Sep 2022
    One of the most important rules is that work cannot begin until the event officially starts. What's defined as work is outlined in the rules.
  • @dynamyte ↶ Reply to #34585 #34587 10:53 PM, 09 Sep 2022
    Awesome and thank you!
  • @dynamyte ↶ Reply to #34586 #34588 10:54 PM, 09 Sep 2022
    Much appreciated... it'll be fun to meet and connect with more of the community. I've just found about Neos for a month now or so.
  • 10 September 2022 (4 messages)
  • @DeltaWolf #34591 01:34 AM, 10 Sep 2022
    @NonnyFreedom @malooniac
  • @RucioDonk #34592 02:01 AM, 10 Sep 2022
    If they don't get removed, I'm going to reply to them with photos of solar panels
  • Well welcome to neos friend
  • @dynamyte ↶ Reply to #34594 #34595 10:53 PM, 10 Sep 2022
    Thank you!
  • 11 September 2022 (1 messages)
  • @Xyfer #34596 12:08 AM, 11 Sep 2022
    None
  • 12 September 2022 (12 messages)
  • @5754935421 #34597 06:53 AM, 12 Sep 2022
    None
  • @2141399968 #34598 10:04 AM, 12 Sep 2022
    Hello, could someone tell me if something is to be expected for NCR with the merge of the ETH blockchain ?
  • @Floximo ↶ Reply to #34598 #34599 11:28 AM, 12 Sep 2022
    Best case? No big change.
  • @ProbablePrime #34600 01:51 PM, 12 Sep 2022
    I don't predict any changes would be needed
  • @Floximo ↶ Reply to #34598 #34601 01:54 PM, 12 Sep 2022
    The main positive for NCR is the lower transfer costs. Other than that, hoping that nothing goes incredible wrong with ETH, there is no relation to the backend currency. Its just the contract platform.
  • @Floximo #34602 01:56 PM, 12 Sep 2022
    If something would go very wrong with it, this could negativity impact ncr, as the backend systems stability would be in question
  • half year. will we be get an update soon??
  • One will be provided the moment one is available. Nagging doesn't make things happen faster.
  • @Zaocacao #34605 10:36 PM, 12 Sep 2022
    None
  • @Zaocacao #34606 10:36 PM, 12 Sep 2022
    Hi
  • @Floximo #34607 11:31 PM, 12 Sep 2022
    hi
  • @develobu #34608 11:33 PM, 12 Sep 2022
    hi
  • 13 September 2022 (5 messages)
  • @Crypto_Buzzp #34609 06:32 AM, 13 Sep 2022
    None
  • Hiii...Can you provide the whitepaper?
  • It's on the website neos.com
  • @ProbablePrime #34612 07:14 AM, 13 Sep 2022
    I don't link it in messages as a sort of anti-phising mechanism. If you only ever get it from the website you're safer in that no one is impersonating me or any community member when they link it.
  • @Easonliu81 #34615 03:00 PM, 13 Sep 2022
    None
  • 14 September 2022 (2 messages)
  • @5491758616 #34618 04:28 PM, 14 Sep 2022
    None
  • @5491758616 #34619 04:28 PM, 14 Sep 2022
    Hello, I'm Rev, a Listing Agent from Bitmart. I would like to discuss about listing. Who's the right person to talk to?
  • 15 September 2022 (18 messages)
  • @Lonelypro #34621 06:03 AM, 15 Sep 2022
    None
  • @5638628531 #34622 12:01 PM, 15 Sep 2022
    None
  • @baggioblue #34624 02:50 PM, 15 Sep 2022
    any updated?
  • @Lonelypro #34625 02:58 PM, 15 Sep 2022
    Привет всем я из Россия💜😉
  • @Lonelypro #34626 02:58 PM, 15 Sep 2022
    Мне нравится игра в Neos VR💜
  • @Alex_A_avali #34627 06:17 PM, 15 Sep 2022
    Или нет
  • @Alex_A_avali #34628 06:18 PM, 15 Sep 2022
    ты сейчас в нем?
  • @Alex_A_avali #34629 06:19 PM, 15 Sep 2022
    Я тоже играю неосвр
  • @Lonelypro #34630 06:27 PM, 15 Sep 2022
    Тоже)
  • @Zeith #34631 06:29 PM, 15 Sep 2022
  • @Alex_A_avali #34632 06:30 PM, 15 Sep 2022
    Ты тоже фурри?
  • @Alex_A_avali #34633 06:30 PM, 15 Sep 2022
    Я тоже
  • @Alex_A_avali #34634 06:31 PM, 15 Sep 2022
    ОшО
  • @Alex_A_avali #34635 06:33 PM, 15 Sep 2022
    теперь я играю в Неос каком мире ты?
  • @Lonelypro #34636 06:41 PM, 15 Sep 2022
    Я золото дракон
  • @Lonelypro #34637 06:42 PM, 15 Sep 2022
    Lonely.pro
  • Oh look who's dat
  • @Zeith ↶ Reply to #34638 #34639 08:01 PM, 15 Sep 2022
    X)
  • 16 September 2022 (5 messages)
  • @malooniac #34640 12:32 AM, 16 Sep 2022
    Hello @Lonelypro and @Alex_A_avali , just a courtesy reminder that the communication in this channel should be conducted in English only. Please refer to our Telegram chat rules, if not sure☺️. https://wiki.neos.com/Neos_Telegram (Also pinned in this channel). Many thanks 😊
  • @Alex_A_avali #34641 06:38 AM, 16 Sep 2022
    Let's create a Russian Neos telegram
  • Good sorry😉
  • All good, thank you for understanding ☺️
  • @ejamono #34644 01:11 PM, 16 Sep 2022
    None
  • 17 September 2022 (2 messages)
  • @MRRIVERSS #34645 03:22 AM, 17 Sep 2022
    None
  • @MRRIVERSS #34646 06:19 AM, 17 Sep 2022
    Joined.
  • 18 September 2022 (5 messages)
  • @5100116911 #34647 12:52 PM, 18 Sep 2022
    None
  • @Lonelypro #34649 12:54 PM, 18 Sep 2022
    Hi dear ;)
  • @Marcelo_Wolf #34650 10:35 PM, 18 Sep 2022
    None
  • @Marcelo_Wolf #34651 10:38 PM, 18 Sep 2022
    Hello everyone
  • @Marcelo_Wolf #34652 10:38 PM, 18 Sep 2022
    Good evening
  • 19 September 2022 (4 messages)
  • @malooniac #34653 01:18 AM, 19 Sep 2022
    Hello and welcome😊
  • @wonfiddy #34654 09:53 AM, 19 Sep 2022
    Marry me, Andrea, we can have our wedding in NEOS. I'll make you the best dress and ring ever.
  • @wonfiddy #34655 09:53 AM, 19 Sep 2022
    You're gorgeous 😍🥰😍
  • @FlameSoulis #34656 10:01 AM, 19 Sep 2022
    okay. Hint that I should just head to bed and stop being terrible at blender
  • 20 September 2022 (86 messages)
  • @malooniac #34657 04:35 AM, 20 Sep 2022
    😁@wonfiddy While I am charmed by this proposal and I am sure my dress and ring would be nothing short of spectacular, I will have to politely decline, and I think you understand why I have to point out that this type of messages is innapropriate for this channel, so if it reoccurs, it will be deleted. But girl appreciates the compliment, thanks😁
  • @malooniac #34658 04:42 AM, 20 Sep 2022
    How is everyone doing over here? I hope your weekends were fun (and games). Who's got their eyes on the new Quest Pro btw? Impressive specs but pricey. Definitelly curious once that comes out.
  • @Otteroo #34659 04:50 AM, 20 Sep 2022
    Stressed, but good. Worked on two avatars this weekend, on for a friend and one for someone who needed help getting their textures. Was fairly productive.
  • Amazing, I hope the joy of your work and helping your friend out-balances the stress.🙂 Do you do avatar comissions by a chance then?
  • @Otteroo #34661 05:04 AM, 20 Sep 2022
    Nope, not skilled enough for that! I'm good at importing, setting up, and fixing them though.
  • @malooniac #34662 05:07 AM, 20 Sep 2022
    Okay I might DM you regarding to this later, if that is okay. 🙂
  • @Otteroo #34663 05:08 AM, 20 Sep 2022
    Sure! I'm still pretty new at it, but I'm sure I can figure something out with enough googling and fumbling through the menus XD
  • @malooniac #34664 05:20 AM, 20 Sep 2022
    No problem thank you, I know what you mean about googling. I think Neos and Google/YouTube should come as one package 😆 Luckily people are amazing with tutorials. I hope this is something that can be in time made into more conscise format so people have one very strong and informative go-to source (alongside wiki). Like a Neos Academy. I have watched hours an hours of various online classes and different tutorials and I think we can absolutely do it right and nail it. Once the window of opportunity is opened again. 😊🤞
  • @FlameSoulis #34665 06:10 AM, 20 Sep 2022
    I've just been busy trying to get my SteamDeck to stream more directly in Neos, minimizing latency as much as possible, while also redoing an avatar to have additional features, but remain flexible so that the modifications are safe for upgrades
  • @dynamyte ↶ Reply to #34664 #34666 06:50 AM, 20 Sep 2022
    Great work with the availability with tutorials. Do you think there's a need and benefit for 3D walkthroughs? I've enjoyed learning quite a bit learning and creating within Neos, and I might be able to produce some meaningful content tutorials to support the community!
  • @FlameSoulis #34667 06:54 AM, 20 Sep 2022
    technically speaking, many video tutorials could be brought into Neos with a simple menu system that and just have recorded links that updates a video player.
  • Yes i am going to buy it along with the pico neo 4 pro which also got eye tracking hopefully someone will add a mod to Neos with both headset face tracking support soon
  • @malooniac #34669 09:44 AM, 20 Sep 2022
    I think that 3D walkthroughs are a fantastic idea, and if they could be accessed inside of Neos, even better.

    What is usually quite challenging is having to switch on and off VR, take the headset off, watch the tutorial—for myself, for instance, this is quite bothersome as I have to wear glasses inside of the headset.

    With more advanced headsets and AR properties this might be less of an issue in the future however.

    But as for the tutorials themselves—there are a lot of very good tutorials out there already but what is lacking is certain learning pathways people could follow I think.

    Creating structured categories and learning journeys people could follow, lesson after lesson, with downloadable assets, notes and practical exercises would be something that would help a lot of people to grasp Neos faster depending on what they want to use it for..
  • @malooniac #34670 09:45 AM, 20 Sep 2022
    We would have to think it through of course - for instance... having Neos Creator pathway - and there you could follow along virtual subgroups like Create your first Avatar, Build the house of your dreams etc..each of these would have series of shorter neat videos, with key points and takeways etc.

    Then you can have another pathway - Become Neos Streaming Star (I am literally just brainstorming here, I am sure people can come with better and less lame titles😁) And here we teach how to use Neos for... for instance I don't know...virtual singing😁 - I have seen a few of you singing with your avatars and I thought it was great fun...etc etc.

    Then Neos Edu - Run Your First Virtual class, simulation etc etc.
  • @FlameSoulis #34671 09:46 AM, 20 Sep 2022
    reminds me a bit of when I had to look over HiFi's tutorials before they were sent out to the public. Engineering team often focused too much on the 'hip new features' to the point they forgot to explain how to move... still remember that meeting and more or less slamming the team at the end of it
  • @malooniac #34672 09:46 AM, 20 Sep 2022
    And whole category itself could be dedicated to Advanced modules like LogiX - Become LogiX expert.

    I think a lot can be done, with some willingness and cooperation. It just needs proper planning, as this is not a small task. And just to clarity, I am not speaking for the current team or their approach to this in here, it's just something I would quite like to see and get in place if given the opportunity and help of the community.
  • It's really not easy task to formulate a good tutorial I agree😆
  • @malooniac #34674 09:47 AM, 20 Sep 2022
    You almost have to make yourself forget everything you know and think like if you are explaining to 5 year old child 😁
  • @malooniac #34675 09:48 AM, 20 Sep 2022
    Neos for Dummies
  • @malooniac #34676 09:48 AM, 20 Sep 2022
    hahah😆 I see it on the bookshelf already
  • @FlameSoulis #34677 09:50 AM, 20 Sep 2022
    Well... not only that, but it also just depends on the tutorial itself. There are tutorials with 'Yeah I get it' notifications, that some users dislike, and others who prefer them and don't want to have to guess/discover the next thing to do.

    Personally, I prefer interactive ones that guide the user on how to do something, but allow room for experimentation in a safe environment. If the user is taking too long to figure something out, then add more clues to nudge in the right direction. For example, you can natively guide users via visuals as means of 'directions to go' and color coding to help visualize separation of things without walls.
  • awesome please share with us your experience once you get it, I think it's a very tempting purchase, but not one I can easily justify to myself 😆
  • @FlameSoulis #34679 09:51 AM, 20 Sep 2022
    Like HiFi, however, Neos is also usable in Desktop mode, and I feel any new tutorial made would have to have a split path due to input differences.
  • @Otteroo #34680 09:52 AM, 20 Sep 2022
    The thing about most tutorials I've seen is that they aren't really scripted in any way, so I've seen people get interrupted, go to fast, or not explain something enough. "Just do this it works" is good for some people.. But not all of us. Figuring out a basic lesson plan, and creating a system where you can start at lesson one, and then grasp all the basics for lesson two would be very important.
  • great point, that is absolutely something to take in account 👍
  • It's because creating tutorial is UX on its own😊. You have to really drill to the key points of what is it that the user might want to do, what is their level of understaning, potential questions that you think they will ask or issues they will have...it's a balance of information. Too much or too little and people will get frustrated and leave
  • @Otteroo #34683 09:55 AM, 20 Sep 2022
    Honestly.. A slideshow on some things would be great XD
  • it wouldn't apply too well with Neos, given the locomotion shifting and all that (granted, I haven't delved that deep into them), but an example tutorial beginning I had partially set up was teaching the user how to move. To do this, I had visuals showing an archeway going to pillars going over small drop, with a glowing spot in the center of it. Depending on the controller detected, a model showing it and demonstrating it from afar on how to teleport was demoed. If too much time passed, a 'ghost' of sorts would appear and demo how to do it. Once the user teleported at least 3 times ( 2 pillars and an end point), it was safe to say the user knew how to do it.
  • The problem is... Neos already has that... but I find slideshows just info dumps, resulting in 'informational overload'. I've seen this countless times happen where if you overwhelm a user with too much at once, they'll be discouraged very easily. You pretty much have to trickle information slowly, but also ensure you aren't doing too much.
  • @Otteroo #34686 09:58 AM, 20 Sep 2022
    Unfortunately there is no perfect way to teach everyone en masse. Just isn't how education works.
  • Agreed. It's even harder for VR users, since wearing a face toaster is sometimes deemed 'uncomfortable' for some people, meaning that if you are to show them something, it has to be a 'works as quickly as possible' approach.
  • @malooniac #34688 10:01 AM, 20 Sep 2022
    That is all true. I guess I was thinking more about conceptual side of these. Where for instance you have someone completely knew, who wants to use Neos for making, say a sea world with dolphins and music. You first need to understand how Neos works - what is the inventory, how sessions work, then all the different tools - you need to understand the logic and roughly how Neos operates, and then you can enquire about specific tools. Because otherwise you "don't know what you don't know" . You have not even idea for which tutorial to look for if you don't understand how Neos is designed
  • @malooniac #34689 10:01 AM, 20 Sep 2022
    That is where a structured pathway might help because it ensures that you get your foundation before you move on
  • @malooniac #34690 10:02 AM, 20 Sep 2022
    then it doesn;t even matter too much if the UI changes here and there - you understand how it works
  • @FlameSoulis #34691 10:03 AM, 20 Sep 2022
    I always view it as a 'skill' approach to things. A great demo of that is the great 'make a peanut butter sandwich' exercise.
  • @FlameSoulis #34692 10:04 AM, 20 Sep 2022
    the idea is basically you write down how to make a sandwich, then follow those instructions exactly. It sounds simple, until you realize that it's meant to demonstrate programming, and that computers will do things literally. In a sense, you can replace computers with users, and the process is more or less the same.
  • @Alex_A_avali #34693 10:06 AM, 20 Sep 2022
    Yes basically like when in bender you start out with making default donut
  • @Otteroo #34694 10:09 AM, 20 Sep 2022
    In blender I started out with learning out to merge meshes so my avatars ears would frickin work :u
  • @Otteroo #34695 10:10 AM, 20 Sep 2022
    Took me 4 hours, do not recommend starting out with that
  • soft of, but not quite. In the sandwich situation, you make the instructions, but then follow them exactly. EXACTLY.
    When demoed with my professor, one set of instructions said to open the bag of bread. They tore the entire thing apart. Technically speaking, the bag was open.
    Next, open the peanut butter. A chainsawed up bottle later...
    Take knife and scoop out peanut butter. The table looks like a Reese's crime scene.
    I think you can see how the rest goes with that mindset.
  • @FlameSoulis #34697 10:13 AM, 20 Sep 2022
    not just in the sense of the instructions being followed in a literal sense and outside of general assumption, it's also that many things such as 'does the person know how to open a bag in general' and 'does the user know how to open a jar' come into question. Relaying instructions to 'firmly grasp it and do exactly as I do' (you're welcome to the 5 people who get that reference) may sound annoying to people who know the info already, but annoyance is the price you pay for people who don't. It's a major balancing act to gauge on how much information do you really supply in an instruction set to a new user.
  • @Alex_A_avali #34698 10:14 AM, 20 Sep 2022
    Yes when people are able to do it wrong then it will go wrong so then you make it that it can only be done in one way
  • @Alex_A_avali #34699 10:14 AM, 20 Sep 2022
    Like a puzzle
  • @Alex_A_avali #34700 10:16 AM, 20 Sep 2022
    Maybe like a tutorial that is kind of like a ghost so you see the thing semi transparent happening and you follow it like that
  • @Alex_A_avali #34701 10:17 AM, 20 Sep 2022
    And then you simply copy the movement and such to get it right
  • @Alex_A_avali #34702 10:17 AM, 20 Sep 2022
    So then it's like a vr tutorial instead of a video since a video is always different
  • @FlameSoulis #34703 10:17 AM, 20 Sep 2022
    yup. You just have to think on 'what does a user need to know to get around' and think on 'how can you demonstrate it so the user can find out how to do it via discovery'
  • @Alex_A_avali #34704 10:18 AM, 20 Sep 2022
    Like for example the thing guille made where you can record your movement and such ingame and play it back later
  • @Alex_A_avali #34705 10:18 AM, 20 Sep 2022
    Kinda inspired from the hl1 tutorial map
  • @Alex_A_avali #34706 10:19 AM, 20 Sep 2022
    That's also where you have to follow a ghost by copying what they do
  • @Alex_A_avali #34707 10:19 AM, 20 Sep 2022
    Ingame session recording could be really useful for these type of things
  • @Alex_A_avali #34708 10:20 AM, 20 Sep 2022
    I know it's possible because when a network lag happens it cues all the packages and then plays it fast forward when catching back up
  • @Alex_A_avali #34709 10:20 AM, 20 Sep 2022
    So meaning there is already a system in place that stores movement data
  • @Alex_A_avali #34710 10:20 AM, 20 Sep 2022
    Just gotta find a way to capture it intentionally and replay it back at any moment
  • @Alex_A_avali #34711 10:22 AM, 20 Sep 2022
    I always like the idea of this since then it's even cooler than a 360 video because with this you could then fully experience the thing you recorded
  • @Alex_A_avali #34712 10:22 AM, 20 Sep 2022
    Like for example a vr event
  • @FlameSoulis #34713 10:23 AM, 20 Sep 2022
    honestly, I've viewed it as a 'just make it a community project' to work on some parts,, with a focus on 'match this theme' and 'here are some raw resources as a baseline'
  • @Alex_A_avali #34714 10:24 AM, 20 Sep 2022
    Yeah i could not find enough people interested in this unfortunately
  • @Alex_A_avali #34715 10:25 AM, 20 Sep 2022
    But maybe in the future someone will try to make it
  • @dynamyte #34716 05:22 PM, 20 Sep 2022
    Fascinating discussion, everyone! I'm in the process of organizing a DJ workshop in Neos for DJs who are on other VR platforms.

    One thing that I've noticed is that a live demo is nice to have, but that doesn't scale well.

    I'll test out to see what a 3D walk-through could look like, since I think such a learning path would be really fun to make and be a part of!
  • @dynamyte ↶ Reply to #34669 #34717 05:25 PM, 20 Sep 2022
    And I wear glasses myself, so I know what you mean about taking the headset on and off.

    Neos is the first platform that I've really wanted to stay in VR for an extended time period to build. 🥰🥰🥰 It's been amazing in that way, and I'll see what I can make for it!
  • @FlameSoulis #34718 06:37 PM, 20 Sep 2022
    The thing is... that once you use the desktop viewer, you don't really have to take the headset off.
  • You can't yet host large dj events in Neos yet because connection limitation
  • @Alex_A_avali #34720 07:25 PM, 20 Sep 2022
    Max 20 with a very good headless
  • @mLehmk #34721 07:26 PM, 20 Sep 2022
    we already had more than that on a headless
  • @FlameSoulis #34722 07:27 PM, 20 Sep 2022
    well, for the most part, it's less the servers and more the client at that point
  • @FlameSoulis #34723 07:28 PM, 20 Sep 2022
    Even back when I was partying with 400 people in a world, the framerate wasn't exactly great, but was passable. The servers could house thousands, but the systems of most people could only just manage 300 to 400, depending on the avatars involved
  • @FlameSoulis #34724 07:28 PM, 20 Sep 2022
    (that and bandwidth requirements.... ugh...)
  • @dynamyte ↶ Reply to #34720 #34725 07:30 PM, 20 Sep 2022
    Ah, I understand. Thank you for letting me know. I was aiming for a workshop event of maybe 7-10 people.
  • @Alex_A_avali #34726 07:43 PM, 20 Sep 2022
    Ah then it's fine 🙂
  • Which game?
  • @Alex_A_avali #34728 07:45 PM, 20 Sep 2022
    I wonder how the creators manage to make that possible
  • @Alex_A_avali #34729 07:46 PM, 20 Sep 2022
    I haven't seen any game yet that allows custom avatars handle more than 60
  • @FlameSoulis #34730 07:50 PM, 20 Sep 2022
    High FIdelity. I was a support and engagement associate under contract with them for a year
  • @FlameSoulis #34732 07:53 PM, 20 Sep 2022
    ....*sigh* Telegram....
  • @FlameSoulis #34733 07:56 PM, 20 Sep 2022
    Link

    Post with 0 votes and 0 views.

  • @FlameSoulis #34734 07:56 PM, 20 Sep 2022
    there...
  • @FlameSoulis #34735 07:56 PM, 20 Sep 2022
    only picture I have with a number on it is the twitter link I gave of 419 users; mind you, this was also back in 2018.
  • @FlameSoulis #34736 07:57 PM, 20 Sep 2022
    oh, and the avatar's weren't single materials, either. So you can bet optimization was... not good? Yet things ran fine
  • @Alex_A_avali #34737 08:07 PM, 20 Sep 2022
    Wowwww
  • @Alex_A_avali #34738 08:07 PM, 20 Sep 2022
    That's quite nice
  • @Alex_A_avali #34739 08:08 PM, 20 Sep 2022
    We need their secrets
  • @FlameSoulis #34740 08:09 PM, 20 Sep 2022
    uh.... there are no secrets. Heck, the project was open source, but you can't get the original code unless you know someoen who has it, because they took down their Github on shutdown in 2020
  • @FlameSoulis #34741 08:10 PM, 20 Sep 2022
    but in a nutshell, part of the answer is multiple components of a world's hosting requirements being modular and thus able to run in a cluster setup.
  • @dynamyte ↶ Reply to #34679 #34742 08:14 PM, 20 Sep 2022
    Indeed. And the accessibility in both VR and desktop is what I think makes this such a strong platform. Most of the prepared tutorials can be prepared similarly and recording for each type mode of access.
  • 21 September 2022 (16 messages)
  • @rawpie2 #34743 01:17 AM, 21 Sep 2022
    None
  • @jdidbk3 #34744 02:56 AM, 21 Sep 2022
    None
  • @maria4708 #34745 03:24 AM, 21 Sep 2022
    None
  • @wonfiddy ↶ Reply to #34720 #34746 07:32 AM, 21 Sep 2022
    whats a good headless in your opinion?
  • @Readun ↶ Reply to #34746 #34747 07:59 AM, 21 Sep 2022
    I was able to run 20+ people sessions with an old 4 core haswell and 50 mbit upload just fine. As long as people dont spawn a lot of stuff.

    Thats how we usually hosted our DJ sessions (Had neos be streamed behind the dj on a greenscreen.)

    And that was still without any User culling back then.
    With it it will probably be easier for peoples client performance.
    But usermade avatarculling is just a bandaid.
  • @Readun #34748 08:00 AM, 21 Sep 2022
    it was usually above 20 people when I ran into bandwith issues with my 50 mbit upload.

    Sadly I cant really host anymore as my isp went completly shit since a year now. My net dies daily >_>
  • @wonfiddy #34749 08:42 AM, 21 Sep 2022
    Damn, I'm sorry to read that bud
  • @mLehmk #34750 08:52 AM, 21 Sep 2022
    You mean 20+ users, not sessions?
  • @ELWIN_COINSTORELISTING #34751 08:55 AM, 21 Sep 2022
    None
  • @heyvolkon #34752 12:05 PM, 21 Sep 2022
    None
  • @Readun ↶ Reply to #34750 #34753 11:15 PM, 21 Sep 2022
    Oh whoups, typo
  • @Alex_A_avali #34754 11:17 PM, 21 Sep 2022
    Pico neo 4 will cost 449€ in Europe
  • @Alex_A_avali #34755 11:18 PM, 21 Sep 2022
    But if you plan to buy it someone needs to make a mod first to add support and then you got to install that mod to Neos
  • @Alex_A_avali #34756 11:19 PM, 21 Sep 2022
    But it is cheaper than the quest so that's great 😮
  • @5214256322 #34757 11:28 PM, 21 Sep 2022
    Will pico do neo pro?
  • @5622648549 #34758 11:31 PM, 21 Sep 2022
    None
  • 22 September 2022 (4 messages)
  • @Alex_A_avali #34760 11:02 AM, 22 Sep 2022
    Pico neo 4 pro will be too yeah
  • @Alex_A_avali #34761 11:02 AM, 22 Sep 2022
    There is not a price for it yet
  • @Kev_Bitmart3 #34762 12:46 PM, 22 Sep 2022
    None
  • @alexandre3h33 #34763 09:30 PM, 22 Sep 2022
    None
  • 23 September 2022 (5 messages)
  • @LinkaIndustries #34764 12:19 PM, 23 Sep 2022
    None
  • @1852025312 #34765 01:18 PM, 23 Sep 2022
    None
  • @metapanda #34766 02:07 PM, 23 Sep 2022
    None
  • @adifoe #34767 02:58 PM, 23 Sep 2022
    None
  • @Iggyzixx #34768 09:08 PM, 23 Sep 2022
    None
  • 24 September 2022 (12 messages)
  • Hii...How the community fund and staking rewards are vested?
  • @baggioblue #34770 01:01 PM, 24 Sep 2022
    ANY updated?
  • Never
  • @Alex_A_avali #34772 01:52 PM, 24 Sep 2022
    There is still Neos+ plugin if you want a bit extra features tho
  • why?
  • Because development halted but community still makes cool things 😌
  • @Alex_A_avali #34775 02:06 PM, 24 Sep 2022
    There is lot of cool projects going on someone is working on an ai that can play Neos
  • @wonfiddy #34776 11:10 PM, 24 Sep 2022
    As long as the lights stay on and the servers work, im bullish.
  • @dynamyte ↶ Reply to #34776 #34777 11:33 PM, 24 Sep 2022
    Likewise! It's been so wonderful to share Neos with new people for me.
  • @dynamyte #34778 11:34 PM, 24 Sep 2022
    And how would you all describe Neos? Game, platform, product, engine, tool, or some other description?
  • @Gunnar_0 #34779 11:34 PM, 24 Sep 2022
    Platform/Engine is pretty good way to describe it I'd say
  • @dynamyte ↶ Reply to #34779 #34780 11:46 PM, 24 Sep 2022
    Sounds great and thank you!
  • 25 September 2022 (29 messages)
  • @lfelgueta #34781 04:18 AM, 25 Sep 2022
    None
  • @AngelSaxon #34782 07:07 AM, 25 Sep 2022
    None
  • What do you mean stopped.
    Can the development of NEOS no longer be continued? Can only work with what is there before the development stop?
  • @Floximo ↶ Reply to #34783 #34784 08:18 AM, 25 Sep 2022
    To make it short:
    Onces there where two friends. One good with finances, one good with making the best f*cking virtual realities there is.

    Then suddenly lots of people got interested in the currency that was meant as a "thank you" for everyone sponsoring the project, to not forget the ones that helped out with time and resources and the end. Suddenly that currency was worth more then the project and the two friends got into an argument how to use this the best way.

    Money broke the friendship, as it broke the ongoing project. Now the two friends are enemies, trying to figure out who is now in control of neos. One not wanting to give it up for money, the other because its his dream.

    Until one of them takes 100% control, any development will be in secret by the one that is the developer, because it would be a bad idea to give this tool to his enemy (and his time and resources), weakening his position as the possible owner of neos.
  • @Floximo #34785 08:21 AM, 25 Sep 2022
    (This is just my opinion, please don't take this as official word)
  • @760333748 #34786 08:22 AM, 25 Sep 2022
    I’m the one trying to make Neos open source as we agreed we’ll do. Not in for the money, that is propaganda by the volunteers trying to take over.
  • Thank you.
    Logically, development comes before money.
    NEOS is worth nothing without development.
  • @Floximo #34788 08:24 AM, 25 Sep 2022
    I see, i might be wrong. In any case, this is an ongoing fight between two groups that try to take control. Before not one of the two takes control, this is kind of a standstill situation in any case.
  • Does not give up.
    NEOS has a huge pontential
  • @760333748 #34790 08:26 AM, 25 Sep 2022
    Both development and financials are very important parts of a company. There are many talented devs without means to make things happen and companies with financing without talented devs. Both can be solved by working hard at it, both are very important.
  • @Floximo #34791 08:28 AM, 25 Sep 2022
    Yes, both is very important obviously and while i don't have total insight into it, obviously both has to be done right. But it seams like the only solution forward (in any case) is to have one of the two groups take control. It really doesn't mather what of the two do, because the other will most likely create their own project.
  • @Floximo #34792 08:28 AM, 25 Sep 2022
    The thing that holds both back is that noone really can go forward at the moment.
  • but what keeps the project alive now is the community that continues without money

    But for the future both are important
  • @AstroNinjaX #34794 08:33 AM, 25 Sep 2022
    Thank you both for the info @Karel @Floximo
  • @Floximo #34795 08:35 AM, 25 Sep 2022
    I am pretty sure as soon as it is solved, neos or any project that grows out of neos will be both very interesting. It might be even the most interesting solution. To have one branch going open source and another one staying with the creator but closed source.
  • @Floximo #34796 08:36 AM, 25 Sep 2022
    If Karel really intends to make it open source, and i think he means that.
  • @5309020310 #34797 09:01 AM, 25 Sep 2022
    None
  • @Alex_A_avali #34798 01:35 PM, 25 Sep 2022
    It can't be open sources at current state because it got licensed unity pieces in it like the modified finalik is one of the things that needs to be changed before it can be open source
  • @Alex_A_avali #34799 01:36 PM, 25 Sep 2022
    But i would like to see it open source
  • @Alex_A_avali #34800 01:36 PM, 25 Sep 2022
    Like i see many people of the community making awesome additions via Neos+ plugin which if Neos was open sourced can be added to the main game
  • To be honest i would love to see Neos being forked.

    Your views and the dev teams views just... don't line up and honestly you are both trying to make different metaverses already. Nothing is being done on neos right now due to this.

    I hope you guys figure it out soon, because it's been almost a year.
  • @Floximo #34802 06:02 PM, 25 Sep 2022
    Honestly Karel, at this point it should be only a question of who keeps the name and brand design. There is no way you two will just make up and there is nothing else really. You two should really find a solution who keeps the name and split the team so the development of both projects can finally continue. It would be awesome to see both projects having a future and considering that many of the programers want to keep close to Frooxius, it might be the best decission from you to go the open source with your copy of the project. It would surly find a lot of interested parties and many new programmers that would help develop this side of the future project.
  • @5521593951 #34803 07:45 PM, 25 Sep 2022
    None
  • @5521593951 #34804 07:54 PM, 25 Sep 2022
    There are good news?
  • @ProbablePrime #34805 09:03 PM, 25 Sep 2022
    No news
  • @acheema #34806 09:09 PM, 25 Sep 2022
    No news is good news sometimes right? Right?
  • @tprstly #34807 09:12 PM, 25 Sep 2022
    There would be a lot of interested VCs given the traction, community and development to date but it would require a roadmap which is clearly absent and to ditch the token because that strategy didn't work.
    The P2P client architecture is something that would definitely get attention across web3 circles as would this being open sourced.

    But forking this without any real strategy or legal framework that separates all party interest is only going to continue to damage the future of Neos
  • @webmasterssu #34808 11:01 PM, 25 Sep 2022
    We would like to list this coin on our mobile app and website, if you are interested, message @tokenmarketcap_verified
  • I think the only way is to make inquiries to hello@neos.com.
  • 26 September 2022 (814 messages)
  • @daechul0 #34811 02:11 AM, 26 Sep 2022
    None
  • @wonfiddy ↶ Reply to #34786 #34812 02:36 AM, 26 Sep 2022
    I believe you bro, Web 3 has always been about Open Source Protocols, Transparency and Permission-less distribution!
  • @wonfiddy #34813 02:36 AM, 26 Sep 2022
    Your haters have no clue what this movement is all about!
  • @5521593951 #34814 08:51 AM, 26 Sep 2022
    Technically, what are the advantages of open source in virtual reality / Metaverse?
  • I am not a developer. But in my opinion, the Metavers should be a decentralized place, and as far as I know, that can only be done via open source. Otherwise, we will eventually be controlled by Mark and the others. NEO has what it takes to grow disruptively. What the two founders have created is really special and too bad to discard it. It's hard to believe that such smart and productive people can't come to an agreement.
  • Thank you for your advice. But in the conversation history, one of the founders of Neos seeks to work in open source, the other right?
  • @5521593951 #34817 09:51 AM, 26 Sep 2022
    the other NOT isn't ?
  • Finding a way for Neos to go forward is exactly the problem here. My preffered vision is for it to go fully open-source with anyone being able to contribute to its development, vet its code for privacy issues, fork it as willing individuals and groups form, leading to both Neos flavours that have very little rules that are very decentralized and then also flavours that have minimum viable rules, capable of operating on mainstream platforms like Steam, Meta and whoever will roll out thieir own down the line 🍎, having centalized cloud services (like Ubuntu Cloud), card payments the whole shebang. This would ensure there will be a high-end competitive open-source free metaverse platform available, that there will be always choice and a near certainty that multiple partys will always carry the banner of an open metaverse and it will be available to everyone.
    This vision of mine is in hard contrast with the volunteers who joined Neos because they love it as it is. They joined something they love and don’t want it to change. Very understandable. However there are huge outside pressures that will make Neos change one way or another. As Neos grows and VR industry in general matures rapidly with some high profile entrants, those pressures intensify. Operating metaverse with user generated content and social network features is a complex issue. Complying with government rules is only a tiny beginning of the regulation hierarchy. The much harder part are credit card companies like Visa and MC whose rules have about 700 pages. A lot of it is clear and lot of it is very open to interpretation and totally reliant on relationships down the hierarchy. Those are then payment processors and banks who add yet more rules to protect those relationships and their reputation, shareholder relations etc. Further down the chain are the platforms like Steam, Meta, Patreon who have to comply to all of that plus add yet more to protect their own interests. In realation to that we have about 400 ticking bombs that will go off sooner or later. Sooner seeming like the case at the moment.
    A lot of the things you see metaverses and other companies do, the unpopular rules they set, the huge investments they need and legal, management teams they build is not done becouse they are stupid or that its their “vision”. It’s because their customers want to use credit and debit cards directly or indirectly and they are part of a system. They don’t exist in a vacuum and have to comply with unimaginable amount of regulation and maintain complex relationships with institutions in the regulation chain.
    We are unfortunately at this moment very much part of this hierarchy at its very bottom both in terms of income and our cloud infrastructure.
    The only alternative I see to my preffered open-source, decentralized vision is to do what everyone else does by default, meaning to comply with everything we need to, build proper legal and management teams and becoming a serious company (or part of one) capable of navigating these regulations and relationships.
    Very understandably the volunteers like Geenz and Probable who work st such compliant companies hate the idea of Neos turning into that. That they go ballistic and try to create opposition at any cost to save Neos as they love and know it. The awesome project they joined. I get that very much and part of me would love that as well.
    However we are at a crossroads. We have to choose to go fully open-source or fully corpo. My preference and vision is to go fully open. If most of our volunteers and community will want to go corpo instead I will help make it happen and help Neos to be succsesful in this way. However I will also use all of the funds that this would bring me personally and all the experience I gained throughout the 9 years at Neos to fund an open and free metaverse alternative as I strongly believe that it needs to exist. That it will play an important role in the future of our society.
    Saying unclear stuff like “our visions differ” is not helpful.
  • On this crossroads the opposition needs to decide if they want Neos to go open or corpo. Or formulate another option I don’t see at this time. They need to state their vision clearly. If the vision is to conserve Neos as it is, that is a beautiful one but not realistic at all for the reasons above. We need a realistic one.
    The juxtaposition of not wanting to go open and embrace decentralized technology that was created by people frustrated by the rules of the financial system that are to a large degree controlling what we can and cannot do online but also not wanting to comply with these rules and relationships is not sustainable. No amount of striking and channeling the hate towards the situation into hate towars me will help here.
    Please make your choice. Even if things were said that shouldn’t have and dirty laundry was washed publicly that didn’t have to I still love you all and appeciate what you have done and are doing for Neos. Your contribution towards creating something this amazing and important will be never forgotten. Especially if we can chart a viable way forward. 🙏
  • None
  • None
  • @Lexevo #34824 10:55 AM, 26 Sep 2022
    I also think that the "we have to choose either fully open source or fully corpo" ultimatum you suggest is a pretty poor declaration. As there are other options to go down. Froox states here that a gradual open sourcing of Neos was going to be the plan, and that parts of Neos are already open source: https://discord.com/channels/402159838827905024/850128578271641610/905237126986215444
    Discord - A New Way to Chat with Friends & Communities

    Discord is the easiest way to communicate over voice, video, and text. Chat, hang out, and stay close with your friends and communities.

  • @wizard_level_80 #34825 10:56 AM, 26 Sep 2022
    Is it really true that the root of the conflict is "small corpo community" vs "open source metaverse" visions? I thought the rest of the team just do not want to work with you and thats it.
  • So well said Karel. When I first got my VR headset this last Christmas and learned to use it, the first thing I did was go on a hunt for the closest thing to the metaverse of Ready Player One. When I found Neos, I thought wow this is the closest this Neos could do it. I was surprised to find it wasn't open source. I read some of the doc and understood why it wasn't open source at the time. I had hoped that it would become open source.

    I think if you go corporate companies might try to squash their competitors. If you go GNU it would open you up to other sister projects that would also need to open source, but might be more community driven, or go a route similar to Ubuntu or WordPress. If you go MIT you might get something like Apple OSX that might fork and then enhance privately.

    I just want Neos to survive, one way or another.
  • @760333748 #34827 10:59 AM, 26 Sep 2022
    I find GNU prefferable but MIT would do as well if there is no other choice.
  • Meta might fork one way or another. At least if they fork it as GNU then others might still be able to benefit and compete.
  • I dont have a job. Corporations suck.

    GPL is cool.

    :3
  • Unfortunately yes, either there has to be rules if management is expected to comply to all it needs to or there can be no management and things can be decentralized. We can’t do both. That would only lead to Neos loosing funding mechanisms and capability to provide services like cloud sooner or later which would of course be attributed to poor management.
  • @760333748 #34831 11:03 AM, 26 Sep 2022
    If someone says my vision for Neos is bad OK provide a better one and we’ll do that.
  • Until recently you worked for one and complained all the time how its terrible there. I don’t want for Neos to become Microsoft as well. We have to come up with something though.
  • @ProbablePrime #34833 11:07 AM, 26 Sep 2022
    We do, I think a good foundation would be one that is fair and just and treats its employees well.
  • @760333748 #34834 11:09 AM, 26 Sep 2022
    The lack of virtue signaling is not the problem here. Either isn’t what we don’t want. The problem is figuring out what we do want for Neos.
  • I know a country where it does already ;)
  • @Floximo #34836 11:14 AM, 26 Sep 2022
    I mean, i am thankful that it at least "put out there". I think you do mean well Karel, but there has be the option to actually fail, to go with the project to what you consider not sustainable. You are probably right that they have to adapt in the end, but you do understand that this will never happen with you two in the mix. You slow each other down because of your personal troubles, if you want that or not. It is reality
  • @Lexevo ↶ Reply to #34831 #34837 11:15 AM, 26 Sep 2022
    Maybe what Froox had in mind:
    " open sourcing device drivers first (and making it easier to write custom ones), then maybe importers, then components/tools and then the core."
    (From https://discord.com/channels/402159838827905024/850128578271641610/905237126986215444)

    "We'd definitely like to open source it as soon as we can, but that might still take a while"
    (From https://github.com/Neos-Metaverse/NeosPublic/issues/2584#issuecomment-873821214)

    "Overall we believe that having solid foundations is one of the most important things for the metaverse and taking certain shortcuts can compromise those, causing major issues in the long term. It's how we have built the engine so far and it's one of the major reasons why it has so much more flexibility, even compared to platforms that have much larger development teams - without proper architecture and foundations certain things become too hard to maintain or implement, even if you throw lots of people at it and that's something we'd like to avoid.

    Personally I see us doing this gradually. Expanding the plugin architecture first, opening up things like hardware drivers/integrations. Later on more core components and tools. It'll require some reorganization and will take some time, but it should make things more manageable."
    (Also from https://github.com/Neos-Metaverse/NeosPublic/issues/2584#issuecomment-873821214)
    Discord - A New Way to Chat with Friends & Communities

    Discord is the easiest way to communicate over voice, video, and text. Chat, hang out, and stay close with your friends and communities.

  • @Floximo #34838 11:18 AM, 26 Sep 2022
    We would all love to see your two visions come to life, even if one of them ultimatly fails. And you can say "i told you so" and whatever was made in between will merge again most likely. But to pull from both end just prevents both sides to get anywhere
  • @2128254962 #34839 11:20 AM, 26 Sep 2022
    I think Neos could go corporate with the right leadership team, sponsors, and mentors. This would be a huge undertaking. It sounds like VR Chat has been going through those growing pains.

    The Crypto world has been undergoing huge scrutiny by the SEC it will require a large corporate team to navigate both the Crypto regulations as well as the complex free speech, online universe that it is creating.

    Even as a fully open source project and foundation, it will be a struggle and probably require a legal team to stay afloat under today's complex global legal systems.
  • There is no real reason why Neos could’t be open sourced right now without the parts like FinalIK that we don’t have the rights to and that people would probably substitute with open ones quite soon. Maybe not feature parity from the get go but open and free for anyone to improve.
  • @ProbablePrime #34841 11:22 AM, 26 Sep 2022
    There are many reasons.
  • @Floximo #34842 11:23 AM, 26 Sep 2022
    But its true that open source has advantages in this. But i dont know neos code or structure. I guess that some parts are prioritary or even stolen (everyone does it)
  • @Floximo #34843 11:23 AM, 26 Sep 2022
    To make a clean cut to open source is usually not that easy, but still archiveable
  • @760333748 #34844 11:25 AM, 26 Sep 2022
    I remember 3 years ago Frooxius pressuring me to go open-source already and me explaining that I was not sure that we would have money for rent after and now it’s a technical problem to open source. Not likely.
    Now I see a clear path, Frooxius has his own Patreon, doesn’t have to comply to all the rules a company has to when only contributing to open software. Other developers and whole geoups working on Neos flavours can do the same.
  • @2128254962 #34845 11:25 AM, 26 Sep 2022
    You could go social purpose corporate like Purism:

    Purism is a Social Purpose Corporation founded by Todd Weaver in 2014. Purism is a company dedicated to freedom, privacy, and security.
  • @760333748 #34846 11:25 AM, 26 Sep 2022
    There is a clear path now but the will has gone.
  • @tprstly ↶ Reply to #34846 #34847 11:26 AM, 26 Sep 2022
    Ping me on DM
  • @5246786979 #34848 11:27 AM, 26 Sep 2022
    why not open source fork
  • @Floximo #34849 11:27 AM, 26 Sep 2022
    I dont have the insights you do, I don't know, but it still feels like the only way forward is a clear break. A fork
  • @ModernBalloonie #34850 11:28 AM, 26 Sep 2022
    IMO forking would be interesting because like, well. Dev team can continue with their neos, you can continue with your neos.
  • @760333748 #34851 11:29 AM, 26 Sep 2022
    The ability to fork is in general very good and solves a lot of issues that emerge when things are not open.
  • @2128254962 #34852 11:30 AM, 26 Sep 2022
    It would also be awesome to partner with OpenBCI and/or work to harness the powers of some of the headsets they are partnering on:

    OpenBCI/Varjo for Galea BCI system
  • @Floximo #34853 11:31 AM, 26 Sep 2022
    I am just a small fish in patreon, but i will (for my part) patreon both groups with my meger 80€ a month if you both finally find a way forward
  • @Floximo #34854 11:31 AM, 26 Sep 2022
    I want to see this projects succede
  • @5246786979 #34855 11:31 AM, 26 Sep 2022
    what is current problem? Do team not want to fork?
  • @nordnpv #34856 11:32 AM, 26 Sep 2022
    None
  • @760333748 #34857 11:34 AM, 26 Sep 2022
    Very hard to figure out what they want. They don’t want to be managed but they don’t want for Neos to be decentralized either.
  • That's strange seeing as I spoke to Froox about it very early and they said they've always been cautious about it. There's even comments on some of the issues here: https://github.com/Neos-Metaverse/NeosPublic/issues/2584#issuecomment-873821214 A lot can change in 3 years, perhaps you should think back to more recent conversations as opinions change.
    Opensourcing the engine · Issue #2584 · Neos-Metaverse/NeosPublic

    What topic do you want to discuss? Well, opensourcing the game Goal of discussion I didn't find anyone asking about this, and I'm curious. I could contribute in free time. Discussio...

  • We've told you multiple times, in multiple methodologies what we would like.
  • @Alex_A_avali #34860 11:35 AM, 26 Sep 2022
    Yeah that's why i use Neos+ it's the mid way between open source and still making use of existing infrastructure
  • @Alex_A_avali #34861 11:36 AM, 26 Sep 2022
    Since Neos+ got vetting the code any anyone can contribute and fork it
  • @ProbablePrime #34862 11:36 AM, 26 Sep 2022
    Infact here's a 2019 conversation about open sourcing, 2019 was 3 years ago. https://cdn.discordapp.com/attachments/917460205535637505/1023920791382921287/unknown.png
  • @ProbablePrime #34863 11:36 AM, 26 Sep 2022
    Oh look that's me!
  • Thats great to hear. Do you want for Neos to be open-source and decentralized or to be a corporation with professional management?
  • You can refer to those multiple methodologies to see what we want. Thank you.
  • @760333748 #34866 11:37 AM, 26 Sep 2022
    Both has advantages but we cannot be both at once.
  • @Alex_A_avali #34867 11:38 AM, 26 Sep 2022
    When you search for xlinka Neosplus GitHub you find a tweet from him with the link to the Neos+ open source plugin which adds tons of new features and many to come
  • @Floximo #34868 11:39 AM, 26 Sep 2022
    The is right with that Probable Prime, and i am not usually on Karels side (sorry). Perhaps a clear cut to both, one path each?
  • @Alex_A_avali #34869 11:40 AM, 26 Sep 2022
    Am i allowed to post the direct link to the Neos+ plugin?
  • @760333748 #34870 11:40 AM, 26 Sep 2022
    I’ve seen that and applaud to it very much. Doesn’t solve the centralization issues we have but a great step towards something better.
  • Sure why not
  • @Alex_A_avali #34872 11:40 AM, 26 Sep 2022
    Release v2022.08.30 · Xlinka/NeosPlus

    Announcement for 30/08/2022 Cloth sim for meshes by @dfgHiatus in #64 #65 #69 This component is an implementation of Unity’s built-in cloth simulation. The process is hardware accelerated, you can...

  • @Floximo #34873 11:41 AM, 26 Sep 2022
    That neos even allowes such a thing is awesome
  • @Lexevo ↶ Reply to #34866 #34874 11:41 AM, 26 Sep 2022
    why not? It is already the case, and the path of slowly open sourcing the platform seems like the best way to go, as Neos's technologies get open sourced, the platform will, in nature, become more open and decentralised.
  • @Alex_A_avali #34875 11:42 AM, 26 Sep 2022
    Yeah this shows how willing the community is to add features
  • @ProbablePrime #34876 11:42 AM, 26 Sep 2022
    Multiple companies operate as open source and corporations, its really cool. Blender is my favorite example.
  • @ModernBalloonie #34877 11:42 AM, 26 Sep 2022
    Blender is pog.
  • @Alex_A_avali #34879 11:43 AM, 26 Sep 2022
    Oh yeah Neos+ gets updated weekly the cloth physics was from a few weeks ago this is the main Neos+ page https://github.com/Xlinka/NeosPlus
    GitHub - Xlinka/NeosPlus: NeosVR Plugin Extra Logix nodes and features

    NeosVR Plugin Extra Logix nodes and features. Contribute to Xlinka/NeosPlus development by creating an account on GitHub.

  • Because employees have to comply internally in order for management to be able to comply with external entities.
    So either you have working management or it is not needed.
  • @Floximo #34881 11:44 AM, 26 Sep 2022
    So, whats the trouble? You know, you two will probably never have the same vision, eye to eye. The trust was broken long time ago. Cant you both not finally rip that band-aid off? It would be a great day for neos, neos+ and new neos alike
  • @Alex_A_avali #34882 11:44 AM, 26 Sep 2022
    All we know is that Neos development was really unorganized with no clear directive
  • @760333748 #34883 11:45 AM, 26 Sep 2022
    If there is a transition period needed for reasons that have not been clearly stated or I don’t understood I would like to know how much longer our legal entities have to last. How long it will take approximately.
  • @760333748 #34884 11:46 AM, 26 Sep 2022
    Their time left is limited if we continue to stay on this trajectory.
  • @ProbablePrime #34885 11:46 AM, 26 Sep 2022
    is it?
  • @Alex_A_avali #34886 11:46 AM, 26 Sep 2022
    Yes
  • @760333748 #34887 11:47 AM, 26 Sep 2022
    It is
  • @Alex_A_avali #34888 11:47 AM, 26 Sep 2022
    It really is look at how many users stayed and how much just left
  • @ProbablePrime #34889 11:47 AM, 26 Sep 2022
    That sounds like a threat, hmm.
  • @Alex_A_avali #34890 11:47 AM, 26 Sep 2022
    Sounds like stagnation
  • @Alex_A_avali #34891 11:47 AM, 26 Sep 2022
    I like neosvr a lot it's my life but seeing friends leave is sad
  • @Floximo #34892 11:48 AM, 26 Sep 2022
    How about... it would be really, really nice? I mean, it would give a real direction and you all do want to go forward, right?
  • @Floximo #34893 11:48 AM, 26 Sep 2022
    As long as there is an agreement to do it, a date would help
  • @760333748 #34894 11:48 AM, 26 Sep 2022
    Not a threat I’m working to keep them going quite hard actually, I’m not on strike, our cloud is being paid, things are working.
  • @Alex_A_avali #34895 11:48 AM, 26 Sep 2022
    My friends called it abandonware and I stayed still in Neos since I just like the things you can do in it so much it really was my start of vr and building in VR is what i do
  • @ProbablePrime #34896 11:48 AM, 26 Sep 2022
    Ahh you're referring to the cloud ok.
  • @Floximo #34897 11:49 AM, 26 Sep 2022
    People do think neos is dead
  • @Alex_A_avali #34898 11:49 AM, 26 Sep 2022
    Yeah it's sad 😔
  • @Alex_A_avali #34899 11:49 AM, 26 Sep 2022
    But then we got Neos+ and there was hope
  • @Floximo #34900 11:49 AM, 26 Sep 2022
    It would be good to remind them that there is a clear direction, if there is
  • @Floximo #34901 11:50 AM, 26 Sep 2022
    Because if there is not, they are right
  • @Alex_A_avali #34902 11:50 AM, 26 Sep 2022
    It just isn't easy for regular users to update and place Neos+ in the right folder yet but it's a good start to community updates
  • @LinkaIndustries #34903 11:50 AM, 26 Sep 2022
    my plugin is not a replacement for updates.
  • @Alex_A_avali #34904 11:50 AM, 26 Sep 2022
    It kinda is tho
  • @760333748 #34905 11:50 AM, 26 Sep 2022
    It shouldn’t be
  • @Alex_A_avali #34906 11:50 AM, 26 Sep 2022
    Yeah
  • @Floximo #34907 11:51 AM, 26 Sep 2022
    And its not like froox stopped development
  • @Alex_A_avali #34908 11:51 AM, 26 Sep 2022
    Isn't it?
  • @Alex_A_avali #34909 11:51 AM, 26 Sep 2022
    What secrets do you know of
  • I'll be working with Xlinka when I can to move suitable features back over to actual Neos when we can :)
  • @Alex_A_avali #34911 11:51 AM, 26 Sep 2022
    We can
  • look forward to working with you, till then.
  • @Alex_A_avali #34913 11:52 AM, 26 Sep 2022
    It's just a matter of willing to at this point
  • @Floximo #34914 11:52 AM, 26 Sep 2022
    It only boils down to you two find a solution. No he didnt obviously. You just need to see how 9ften he tests new versions in neos and you realize that
  • @5246786979 #34915 11:52 AM, 26 Sep 2022
    will neos be take offline?
  • @Floximo #34916 11:52 AM, 26 Sep 2022
    They just dont get released
  • @J4M35DE ↶ Reply to #34897 #34917 11:52 AM, 26 Sep 2022
    Hard to say it's alive when anytime I jump in it's the same 5 people playing and the newcomers rarely stay. Especially with all this drama it makes it even harder to call Neos a home.
  • Where do you get this info?
  • @Floximo #34919 11:53 AM, 26 Sep 2022
    Friendlist?
  • I also talk about this in my office hours basically every week alex
  • @Floximo #34921 11:53 AM, 26 Sep 2022
    You see the version other people have if not compatible
  • @ModernBalloonie #34922 11:53 AM, 26 Sep 2022
    I play neos a lot still.
  • Oh that's mostly Neos+
  • @772841134 #34924 11:54 AM, 26 Sep 2022
    no legal fight yet??
  • @Alex_A_avali #34925 11:54 AM, 26 Sep 2022
    Yeah a lot of people use Neos+ now
  • @Alex_A_avali #34926 11:54 AM, 26 Sep 2022
    I'm spreading it around
  • @Floximo #34927 11:54 AM, 26 Sep 2022
    Even froox?
  • @Floximo #34928 11:54 AM, 26 Sep 2022
    Neat
  • @LinkaIndustries #34929 11:54 AM, 26 Sep 2022
    no
  • @LinkaIndustries #34930 11:54 AM, 26 Sep 2022
    not that i know of.
  • @Floximo #34931 11:54 AM, 26 Sep 2022
    Well, then its not that
  • @760333748 #34932 11:55 AM, 26 Sep 2022
    Pushing new features directly into Noes Steam wouldn’t change anything legally. I see no reason why not to do that. Especially if everything will be open-sourced sooner or later, right?
  • @Alex_A_avali #34933 11:56 AM, 26 Sep 2022
    Yep
  • @Floximo #34934 11:56 AM, 26 Sep 2022
    But i mean thats not really a secret. Why would froox release any more than security patches while they fight over the future of neos and neos code
  • What do you mean ?
  • @Alex_A_avali #34936 11:56 AM, 26 Sep 2022
    Exactly it doesn't make sense other than not willing to
  • @Floximo #34937 11:57 AM, 26 Sep 2022
    Eh... what? It makes a lot of sense if you fight over ownership
  • @ModernBalloonie #34938 11:57 AM, 26 Sep 2022
    I really just want the game to get back on track again.
  • @Floximo #34939 11:57 AM, 26 Sep 2022
    Its like paying into a bank account you are not sure you own
  • @Floximo #34940 11:58 AM, 26 Sep 2022
    Perhaps its obvious to me because i am a dev, i don't know
  • @Floximo #34941 11:58 AM, 26 Sep 2022
    Its my opinion
  • @760333748 #34942 11:59 AM, 26 Sep 2022
    It is a form of protest I get that. However the protest is not achieving anything other than hurting users. Would be better to think about the situation constructively work towards a solution. Like open-sourcing or getting professional management on board.
  • @Alex_A_avali #34943 11:59 AM, 26 Sep 2022
    Nah froox used to make updates every week
  • @5139526387 #34944 11:59 AM, 26 Sep 2022
    Then finding a solution asap is the way to go
  • @Floximo #34945 12:00 PM, 26 Sep 2022
    Karel, the dream of finding a solution between you two is gone since a long time sadly
  • Or... maybe you have to change. There's a reason why the protest is happening. They aren't just doing it for fun, there's serious reasons why.
  • @Alex_A_avali #34947 12:00 PM, 26 Sep 2022
    Basically pulled the whole community with it instead of keeping working on Neos which he loved doing and then lot of people left
  • @Floximo #34948 12:01 PM, 26 Sep 2022
    No mather how well you mean. You have to find a way to split, sorry to say this
  • Why tho ?
  • @5246786979 #34950 12:01 PM, 26 Sep 2022
    Why not Karel version neos fork that can be open source
  • @Floximo #34951 12:01 PM, 26 Sep 2022
    You holding each other back
  • Not looking for solution of our relationships, looking for solution for Neos.
  • @5579737608 #34953 12:01 PM, 26 Sep 2022
    Open sourcing means distancing from NCR holders and stabbing the crypto community in the back.
  • @Alex_A_avali #34954 12:01 PM, 26 Sep 2022
    Yes community first again
  • @J4M35DE ↶ Reply to #34935 #34955 12:02 PM, 26 Sep 2022
    The game has a small core group of players, when newcomers jump in it's rare they stay any longer than a few days. The game has bursts where we'll get a few more people online from time to time, but really it's a small core that keeps it alive. From my perspective I play for the potential of the game, drama like this where I cant even see where the game is going almost kills my faith in it. Woulda been a great time with the influx of VRC people to release some kinda roadmap but instead yall wasting a great opportunity.
  • @Alex_A_avali #34956 12:02 PM, 26 Sep 2022
    Yah
  • @Alex_A_avali #34957 12:02 PM, 26 Sep 2022
    It was super wasted
  • @Floximo ↶ Reply to #34949 #34958 12:02 PM, 26 Sep 2022
    Trust is gone. Some people are better then others to keep thing in a professional level. If its not possible, a split of the company has to happen
  • Not at all open-sourcing is very positive for crypto. All major crypto projects are actually open. We’d use resources to reward developers, would work great.
  • @Floximo #34960 12:03 PM, 26 Sep 2022
    Thats where it clearly stands right now
  • @Alex_A_avali #34961 12:03 PM, 26 Sep 2022
    Yeah i think that can work well together
  • @5139526387 #34962 12:03 PM, 26 Sep 2022
    Nothing is wasted , really, the future of neos is not left behind.
  • @Alex_A_avali #34963 12:04 PM, 26 Sep 2022
    Like you got to think about the future eu is working on a digital euro so having support for these new technologies is good
  • @Alex_A_avali #34964 12:04 PM, 26 Sep 2022
    Just got to work to a international law for it to be fully ready